Release


So it's here.
The game itself is actually rather simple at the time of GGJ2019, but the system and mechanic design is already done there.
These months I spent an amount of time polishing it, fixing bug, adding VFX/SFX, adding UI elementss and animations, tweaking UX/juiceness, to make sure it can be considered a game ready for players to enjoy together with their close ones.

as an GGJ entry, it's never intended to be much more complicated or bigger, but it should be cute, fun and somewhat delicate with details.At this point I'm quite satisfy about the current state of the game, I believe this is I felt what it should be at the time of GGJ.

I'm gonna work on my reality life now and get a job, see you.

May or may not added
- Roaming hostiles to knock out players
- More visual polishing
- More special pickup type

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